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Senin, 04 Februari 2013

PCSX2 versi 1.0.0 paling baru paling mantap

Setelah bertahun-tahun banyak pengembangan, debugging dan pengujian usaha, kami telah mencapai titik di mana PCSX2 menjalankan sebagian besar permainan, dan tidak ada isu-isu penting yang mungkin dapat diperbaiki tanpa memerlukan modifikasi besar untuk emulator.

Karena itu (dan karena kita sudah merasa itu terlambat), kami memutuskan untuk berhenti memikirkan hal-hal baru yang harus dilakukan untuk sedikit, memoles stabilitas, kompatibilitas dan fitur yang ada dan melepaskan hasil sebagai versi besar pertama dari PCSX2!

Ada ton perubahan sejak rilis terakhir, termasuk perbaikan Jake Stine ini perbaikan GUI wxWidgets, inti VU baru multithreaded cottonvibes 'dan perbaikan pada plugin utama.

Rilis ini merupakan tonggak besar yang menandai jalan ke fitur baru dan perbaikan!

Berikut adalah kutipan dari perubahan terbaru:

Windows

Core:

Video timing adjustments
microVU fixes for Metal Gear Solid 2 and others
General speedups
microVU speedup
New GIF unit that mimics the real one better
microVU elementary function bug fixed (affecting Valkyrie Profile 2, Radiata Stories and Star Ocean 3)
Implemented Multi-Threaded VU! A new speed hack with almost 100% compatibility with games, using a third core to run the VU1 unit separately
CDVD fixes (Time Crisis boots now)
Added support for progressive scan timings
Path 3 arbitration and timing refinements
Added Finnish, Malaysian, Korean, French, Indonesian, Italian, Japanese and Polish translations

SPU2-X:

Configurable output volume
Fixes to reverb
Various sound looping fixes
Improved time stretcher
Reverse phase audio quality improved

GSdx:

Fixed RGB mode movie recording
Texture cache change that fixes some black screening games
Implemented NVidia FXAA 3.10, page up key activates it
Better multithreading
Arc the Lad bad fog fix
Fixed shadows in software renderer
Implementation of GSdx "Shadeboost" project (saturation, brightness, contrast settings)
User configurable hacks in the GUI
Fixed flickering in many FMVs
Implementation of GSdx "Cutie" project (various extra CRC hacks)

Lilypad:

Pad state getting stuck with savestates bug fixed

USBqemu:

Revamped it a bit

Linux:

OnePad changes:

New dialog configuration panel
Improved support of various pad (sixaxis)/mouse/wiimote
Added support for more controllers
Added support for pressure-sensitive buttons

GSdx:

GSdx ported for Linux! Based on OpenGL 3.3 with some 4.x hardware independent extensions. Requires OpenGL 4.2 drivers and is still in experimental stages. Don't expect the hardware renderer to run properly, but the Software renderer should be fine.
Added support for configuration and keyboard shortcuts from PCSX2

ZZogl:

Added support for configuration and keyboard shortcuts from PCSX2
Added a GLSL backend to replace CG. Like GSdx, it requires OpenGL 4.2 drivers. Only available with PCSX2 self-compilation.

PCSX2 GUI:

Added thread timing information to see the CPU usage in the status bar
Fix multiple frame/box letters sizing.


In addition to these changes we found a fixed several bugs that could lead to crashes in various situations.
The PCSX2 executable has been built and tested with PGO optimizations enabled so it will be an extra 10% faster over regular SVN builds.

We hope you enjoy this first major version release and have fun playing your games on it! 

Jumat, 15 Juli 2011

PCSX2 0.9.8 the true speed


Note: Norton Antivirus is reporting 0.9.8 as a virus! This is a false positive, you are totally safe!

We have a completely new GUI made with wxWidgets to make the whole user experience simpler and more user friendly, whilst providing us with a platform in which we can easily add new features. For this we have to give our thanks to Air (Jake Stine) who recently left the team, who worked on this for many months (in what was pretty much a solo effort) to make it the best GUI we have ever had.
The entire team is eternally grateful for all of his efforts and we wish him best of luck with his new tasks!

This new GUI brings with it a much improved Linux support, as this is a completely cross platform user interface. Code changes will effect Windows and Linux in the same way, making maintenance for us much easier and finally giving Linux users a nice and consistent frontend.

Complementing the new GUI is a new Memory Card manager, providing the flexibility to use customly named or downloaded cards with sizes of 8 to 64 megabytes. Now you can fit even more saves on one card!

Host file system and ELF loading support has been improved too.
Now you Homebrewers can work with a more feature complete virtual PS2 to test your tools!

Patches and compatibility hacks are now automatically applied by default.
With this you don't have to sit there for ages playing around to find that 1 option that fixes your game; If we know about it, we've already set it!

Aside from the shiny parts of the emulator which you guys see and use, we have many internal changes to improve our overall compatibility, the most notable ones being a new VU recompiler called microVU, which is an effort to bring higher compatibility over the older SuperVU recompiler.

We also have a new VIF Unpack recompiler which is more accurate and safer than the previous asm implementation.

The other big change is within the SPU2-X sound plugin, which has been worked on thoroughly to improve the sound generation, provide different audio output options and filtering, but also internal changes to improve the compatibility with games such as Burnout 3 which had never booted on any previous version of PCSX2!

In all we now have around 65% of all tested games marked as playable, and at least 85% get "ingame".
This means that over 1500 of the tested games are fully playable!

I could be here rattling off the new changes all day, but i know you guys are waiting to get going!! Here is a summary rundown of the most notable changes within the emulator, we hope you enjoy using it as much as we did making it!

GUI:
  • New, threaded GUI using wxWidgets.
  • New menus, for improved usability and faster configuration.
  • Convenient Memory Card editor.
  • On the fly pause and resume, perfectly stable, safe and fast.
  • On the fly setting switching and even plugin switching.
  • Powerful new configuration that is more user friendly with its first time wizard, reset to default buttons and a global presets system.
  • A plethora of new options that make playing games more fun!
  • All options have tooltips explaining what each of them do.
  • Comes translated, with many languages to select from.
  • Compatible with Aero Glass and Windows eye candy.
  • Looks and works great on Linux, too!

Core:
  • Entire emulation core has been overhauled. Many components are rewritten.
  • Countless code generation and runtime execution bugs fixed.
  • Added microVU, an improved VU0/VU1/COP2 recompiler.
  • New VIF recompiler
  • Multi-threaded GS rewrite: Faster and more stable than in 0.9.6.
  • Better BIOS splash screen skip method, better ELF support, host fs support.
  • New Game database detects the game you run, displays compatibility info, and auto applies special game fixes/patches if needed.

Plugins:
  • GSdx is faster, more stable and has more configuration options than ever before.
  • SPU2-X is the preferred SPU2 plugin now.
    It has matured into almost completely emulating all the SPU2 quirks, making many more games work!
    (And it sounds nice, too Smile )

Downloads depend on your OS. For Windows we offer a full installer, a web installer and a binaries package.
Linux users can fetch a binaries package or use launchpad.

Windows:
Full installer [12.1MB / exe]:

Web installer [3.05MB / exe]:

Binaries [2.72MB / 7zip]:


(NOTE: Full installer includes Microsoft Visual C++ Redistributables, which is ideal for offline installs of PCSX2. Web installer optionally fetches the Redists from Microsoft.com, if your computer doesn't already have them installed.)

Linux:
Binaries with correct translation [2.85MB / 7zip]:

There's also a launchpad version for Debian / Ubuntu x86 available

Note: An amd64 launchpad package can be provided when Ubuntu properly supports multi-arch (hopefully with Ubuntu 11.10).

Klik the icon to view demo

dikutip : pcsx2.net

Selasa, 25 Januari 2011

PS2 emu PCSX 0.9.7 the latest version

Bagi Anda penggemar game Ps2 ini ada info bagus. kalian bisa main Ps2 di Komputer/PC
Syarat anda bisa main Game Ps2 di PC/komputer anda Harus mempunyai spesifikasi komputer ynang tinggi minimal seperti ini lah.: 1.Processor Intel P4 Core2Duo E7400 2.8 Ghz, mendukung SSE4.1 & di overclock menjadi 3 Ghz (stable)
2.Ram DDR2-800 Corsair XMS 2 GB Dual Channel
3.Mainboard MSI P31
4.Vga Card ATI Radeon HD 2600 XT Gpu Clock 840Mhz,Ram Clock 1100Mhz (Gddr4)
5.Harddrive Sata-2 500 GB 7200Rpm Western Digital
6.PSu+CAsing Simbedul 400Watt, Monitor CRT 15 inch(seken pula)
7.Joystick dual merek cina 50 rb-an sepasang
















kalo mungkin ada keluhan silahkan berkomentar
Source : http://pcsx2.net/

-> http://pcsx2.net/downloads.php

Sabtu, 01 Januari 2011

PSx Emulator PS1 Free download





hai sobat blogger...mungkin ada yang bingung ya gimana sih cara nya main ps1 di pc kalian.
ini dia solusi nya.sekarang kan jaman nya ps3 rugi donk kalo beli langsung ps nya.dari pada beli yang asli download aja nih software nya.Gag bayar kok.



Kalo mau main klik file-insert cd image (buat yang pake rom format .iso, .bin, dll) atau insert cd drive (buat yang pake cd ps).

Keuntunganya pake PsX ini lo bisa save game lo bebas kapan aja lo mau dengan klik file truz save state. ato pake f 6 buat quick save.

 
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